Programming
Projects
- …And Carry a Big Stick [complete]
- BLARP Land [wip, stale]
C++
- Hangman [console-based; original code]
- Maze [console-based; original code]
- Black Jack [console-based; original code]
- 2D scroller [modified code; shows importance of math in games]
C#
Other
- Maze (ActionScript 3.0) [original code/assets]
- Tic-tac-toe Pseudo-code [original]
- Tic-tac-toe excerpt [original code; entry point]
- First Person Shooter UML Diagram [original concepts, classes, + methods]
Code samples and whiteboard planning examples available upon request. Many of the above projects are fairly old (2015 and earlier), however I’m unable to include samples from current projects due to my employment.
Design
2D
- Math in video games [research paper]
- Game screen [original assets/concept]
- “The Pyro” line art [original coloring]
3D
- Mogwai [concept from “Gremlins”, original model/texture]
- Lego Empire State Building [done block by block]
- Storage room [original textures]
- Wireframe Clock [original model/animation]
- Clock [original model/animation]
- Various 3D models can be found on Printables